The Sims 5 Launch Marred By Planned Server Issues And Always Online DRM: Fans Left Frustrated

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The much-anticipated release of "The Sims 5" has been met with disappointment as players discovered that they were unable to play the game on launch day due to planned server issues on Electronic Arts' (EA) end. Despite the fact that many fans eagerly awaited the latest installment in the popular simulation game series, EA deliberately chose to delay their ability to access the game until further notice.

While some may argue that this move was made to ensure a smooth transition for players into the new iteration of the franchise, others are less forgiving. With the game costing $89.99 USD and being limited to two computer downloads before requiring additional purchases, the decision to make the game always online and prevent players from enjoying it immediately after its release has left many feeling frustrated.

In contrast to the issues faced by "The Sims 5," previous iterations such as "The Sims 4" did not experience any significant problems upon launch. This highlights just how avoidable the current situation could have been if EA had chosen to prioritize their player base over their own interests.

Despite calls for EA to address the issue and provide compensation or alternatives for those who cannot currently play the game, the company appears unmoved. As such, fans are urged to exercise caution when considering whether or not to invest in "The Sims 5." While the game itself may eventually prove enjoyable once these technical difficulties have been resolved, the initial negative experience has left a sour taste in many mouths. Ultimately, it remains up to individual players to decide whether they want to support a company that treats them in this way.

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